Category Archives: FANG4

FANG1 problems and solutions

Back in summer 2010 I decided that I should return to the “projectile-pusher” approach I used in FANG1. I gave up on this approach far too easily. FANG1 worked, but was unreliable. When I started planning FANG2 I considered the unreliability to be inherent to the projectile-pusher design and that nothing could be done about […]